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The Lost Temple

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This was one of those designs that I started working on in the morning and the next thing I knew it was past lunch. Even though I primarily focused on level design for this project, I feel like the game play for the level turned out pretty good. The player has plenty of loot to find as well as bad guys to fight. And don't forget about the Legendary Sword of Epicness waiting for you at the end.

Level Screenshots.

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Cool things I made for this project.

Brazier

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The brazier while being pretty easy to piece together, I think it turned out to be the most eye-catching asset I have in this level so far.

Poizon Cloud

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This cloud of death right here is the coolest thing I have done in unreal so far. With help from the Unreal learning center, I was able to create this little doom cloud for my poison traps.

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